Fortunately, Planechase Anthology offers an approach to the Magic story that anyone can enjoy, regardless of their existing familiarity
Gone are the days people would run commanders just because they were the colours they wanted access to Card advantage every top commander provides card advantage in some way, whether its literally drawing cards, card selection via scrying or similar, bringing cards back from the graveyard, tutoring, or even producing permanents such as tokens
If you like this deck, you can buy all the singles at the same time as the preconstructed deck, saving you time as well as money
You can search for them on Scryfall by using a date filter, and dont be afraid to go relatively recent: Commander products only started in 2011, meaning every legend before then was ostensibly designed without the format in mind
This gives players a unique level of control over what cards they draw, effectively always giving them two options for what card they'll draw next turn
So Im very happy that with Magic finally getting an official D&D crossover set, WotC made sure to extend that experience into the games premier multiplayer format