The Rakdos enchantment steals a card off an opponent's deck and punishes them with life loss when you cast it, talk about nasty
Unlike Gifts Ungiven, Harmless Offering allows you to actually give one of your permanents to an opponent
This incredibly powerful card costs a staggering eight ink to play, but then can quest for four lore each round and cannot be challenged by an opponent unless they have the Evasive ability
The deck runs a lot of situationally great cards, from Nihil Spellbomb to ruin Reanimator decks to Silumgar, the Drifting Death locking down Go Wide strategies
Enchantment Color tag templates(None) Painful Quandary Whenever an opponent casts a spell, that player loses 5 life unless they discard a card
Five life is quite a lot to pay in todays Commander metagame, but this feels costed just right as something that will cost life on crucial or early turns and otherwise just cost three mana