In general, HP determines therefore how long your Pokmon can stay on the active spot but, in fact, it has many more implications in terms in Gameplay
It's easy to see that this card comes from the Scarlet & Violet series due to its gem-style design
Naturally (pun intended), green isnt exactly the color you associate with artifacts, and you really need white to be able to play the other Splicers
Whats incredibly surprising is that, back then, Captain Hook, Forceful Duelist was at the bottom of the list overall, so its quite a turnaround to see it at the very top of the list, even after numerous sets of the main game are out in the wild
Looking at my cube, there is critical mass for: Goblins (R) Humans (all) Warriors (WBR) And, with some effort, other tribes could get critical mass running only cards that are cubeable by themselves, keeping the Poison effect to a minimum: Soldiers (W) Wizards (U) Shamans (RG) Vampires (B) I'm fine with dedicating 2-3 slots per color so each of these tribes have a Lord or some other linear effect as a nod to play them (Goblin Chieftain, Champion of the Parish, Chief of the Edge) but I don't want this cube to be mainly tribal, just have an extra layer of synergy that cares about the creature type line at a low opportunity cost
Cyclone Summoner This is weird, and costs 7, but they're definitely pushing a Wizard/Giant tribal type thing, and it's a fairly big effect