And its still something of a sleeper hit, despite how often I sneak it into one of these articles
I love this on opposing Commanders to kill fast with Commander Damage getting swung with two power boosts, also note that Rogue's Passage works here too to ensure it cannot be blocked
There's a ton of theft effects, almost none of which are playable outside of narrow deck archetypes
This deck originally started out as a joke, but the more I looked into it, the more I realized that this thing has legs
Before we move on, we have two more niche options
And then, when your Grafkeeper dies, you can let him go to the graveyard, dodge some commander tax and turn him into a potent threat