Im happy that WotC was able to help Marsh begin to rebuild his collection, but most players who get their cards stolen arent quite as lucky
Deathtouch lets it trade for any creature, hitting your opponent lets you dig through your deck to find better cards, and lifelink helps you stay alive against aggro
Soltari Monk (Ext, S, Block) Shadow creatures usually ended up breaking the mana curve because Wizards costed them as if shadow were a drawback, not a massively useful evasion ability
White Auracite is a different sort of removal because if it is somehow removed, the card exiled by the Auracite re-enters your opponent's side of the battlefield
While there have still been issues with how some cards interact with older MTG rules, such as Tibalt from Kaldheim and the cascade mechanic, these have been based more on rules rather than cards themselves
There are also going to be lots of evergreen and deciduous mechanics, as well as unexpected cameos, too