View as Gallery View as List GH Ghost Rare UR Ultra Rare SR Super Rare UR Ultra Rare UR Ultra Rare UR Ultra Rare R Rare R Rare C Common C Common C Common C Common R Rare C Common C Common C Common C Common C Common UR Ultra Rare UR Ultra Rare R Rare SR Super Rare SR Super Rare SR Super Rare SR Super Rare C Common C Common R Rare C Common C Common C Common C Common UR Ultra Rare R Rare UR Ultra Rare SR Super Rare UR Ultra Rare SR Super Rare SR Super Rare C Common C Common C Common C Common C Common R Rare C Common C Common C Common C Common C Common C Common R Rare C Common C Common C Common C Common R Rare R Rare C Common C Common C Common C Common Salamangreat Sunlight Wolf X FIRE Link 2 [ CyberseLinkEffect ] ATK 1800 DEF - 2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name

Next, play your monster into attack mode
Planeswalker cards have powerful effects, but they are vulnerable to attacks from creatures
Add to that the possibility that itll gain either double strike or menace each time it attacks and this is a card I could see having a place in a deck that doesnt care about coin flips specifically
Odric, Lunarch Marshal Odric, Lunarch Marshal throws around keyword abilities better than most, with flying being one of the most potent
Serum Visions first if it is Turn 1 unless digging for plays to make that turn like Lotus Bloom