All locations enter play with their "unrevealed" side up: Once an investigator enters a location, in this case by starting there, it's flipped over to the "revealed" side: The number of the left is the location's Shroud value: in order to discover any clues there, we need to beat the Shroud value with an investigator's Intellect
FourKhans of Tarkirbooster packs
Normal types that universally resist Psychic are the obvious solution but we lack quality cards and most of all, evolutions
When it enters the battlefield, each creature gets -X/-X until the end of the turn
The design really leans into Genesects mechanical style, with dynamic angles and a sense of speed that matches its lore as a weaponized Bug Pokmon
negate the activation, and if you do, destroy all cards your opponent controls