(Yes, you can play a commander just for the colors, but that is boring and I dont want to talk about a weird Vintage variant where you have a random card dictating what goes into your deck for no reason.) The most notorious commanders are central to the deck for the consistency and synergy they provide
We already have a 6-mana sorcery speed mass removal spell in the Orzhov colors that lets you choose one from exile all dorks, artifacts, enchantments or planeswalkers: Merciless Eviction
Divine Visitation This is a unique card that plays into an interesting space
This in the yard also threatens to flash in to kill an attacker if you have a mere eight mana lying around
Weve used the skills and tricks of illustration to bring ourselves inside Tolkiens rich world, as if we had been there
She doesnt need to attack or really do anything herself, just sit there glamorously and provide consistent value