The first is whenever you cast a spell of a specific color (one of the colors of that card, but it went through the cycle), the creature gets +1/+1
Geist of Saint Traft A standout Azorius pick, Geist of Saint Traft does justice by Innistrads Spirit cards, packing both flavor and reliable power
Back in my day, two shocklands had to arrive in a row to cast the color restrictive disruption from all three colors
This card forms a natural comparison with Gyre Sage which we have ranked just behind it on this list
Narrowness of Effect Common doesn't do narrow effects
Shell miss out on haste, a cheaper mana cost, and a few black combat tricks, but youll gain access to cards such as Seize the Day to help her get extra attacks in as well as everything else that comes with the inclusion of red and blue