The deck starts with a number of powerful and efficiently costed toxic creates with secondary abilities including Ria Ivor (battle cry, makes mites), Vivisection Evangelist (removal), Nimraiser Paladin (reanimate), Annex Sentry (removal), Porcelain Zealot (buff) and Blightbelly Rat (Proliferate)
Third, you have to beat me in a game and match because you had Sarkhan instead of whatever the next-best card would've been
If the permanent that returns to the battlefield has any abilities that trigger at the beginning of the end step, those abilities won't trigger that turn
They bring me back to Commanders early days, when you shoved weird cards into decks to make them work
Since most decks want to have their commander around, this is a blue staple in EDH because you can use Fierce Guardianship to protect your commander or your board state for free
[TMT] Leonardo, Sewer Samurai $12.00 Sneaking Leonardo, Sewer Samurai in is a way to give a 3/3 double striker haste and surprise-hit someone for 6