Artifacts in your possession vanish instead
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He's teamed up with a shady fella named Taigam to pull off some sort of ritual that'll let him turn back into a dragon
Cards like Evolving Wilds, Bad River, Esper Panorama, Fabled Passage, and Maze's End are all examples of lands that search for other lands, but they fall short of what players typically mean when they talk about fetch lands
The Archon is good in any situation, especially early on in a game where your opponents likely dont have many creatures in play yet
In all cases, its possible to build your deck to have an advantage in the tug of war (combine Flailing Soldier with Strip Mine, or play Drooling Ogre as a sideboard card against artifact-free decks), but in general, the winning move is to never play the game in the first place