The two colors with the best balance of threats and removal are going to be the best foundation for your deck
While this obviously pairs up well in most high-toughness matters decks, such as Doran, the Siege Tower, this card still will be a great curve-topper for almost any green deck with huge creatures and a decent amount of mana ramp
For example, if you have a novel take on giving a spell in your graveyard flashback, borrow Snapcaster Mages templating to make sure you dont make it overly complicated
Simic doesnt have an unbeatable end-game, so you cant afford to sit around and do nothing except ramp and draw cards
Bitter Work Bitter Work does not replace the host of other 3-cost green enchantments that draw you cards, but those don't come with a beefy 4/4's worth of stats
Lightning Bolt is the other half of the equation, but it isnt anything new