We can then duplicate our best creatures with the likes of Rite of Replication, See Double and Quasiduplicate and then turn all those incidental tokens we made into huge problems, like oh i don't know, an Army of Wormcoil Engines or even, hilariously we can turn our Artifact Army into Luck Bobbleheads and win with their activated ability
Most simply destroy which is the baseline
Costing two blue and two colorless mana, this blue sorcery takes advantage of Wilds of Eldraine's new Roles mechanic by letting players enchant their opponent's creatures effectively turning them into 1/1 creatures
The total breakdown is: Nine Outlaws of Thunder Junction MTG Play Boosters One Traditional Foil Alternative Art card 30 Land cards, 15 foil, and 15 nonfoil One "Spindown" life-counter die One card storage box Two reference cards Outlaws Of Thunder Junction Commanders Commander is one of the most popular formats for Magic: The Gathering, featuring larger decks, crucial Commander cards, and multiplayer formats
I might be a little biased on this one because I love Dimir colors, but I can see Ashiok having a significant impact in Standard
The only problem with this toy, though, is its colorless color identity, making it a better support card for other commanders like Arcum Dagsson rather than being a build-around commander