At the beginning of your first main phase on each of your turns, if you control one or more Attractions, you roll a six-sided die
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Emerald/Steel Starter Deck List Amethyst/Ruby Starter Deck Overview Starter Deck Strategy This deck has some excellent cards that alone can win the game, but mainly relies on the Rush and Evasive keywords
While it does take a while to get to this card (sans Rare Candy), the payoff is well worth it
At its best, Faithless Looting dumps precious value into your graveyard for you to reanimate at your will
Mana generation really helps you consistently cast cards, and it makes the deck more forgiving if youre the type who plays too few lands in Commander