This eight-cost character quests for four lore, which is already a huge amount, but anytime it does quest, you get to ready all the cards in your inkwell
Nothing feels quite like countering someones spell and watching their face fall
Playing a four-drop creature on turn four (or heaven forbid turn 5, because of sequencing) is then not a very efficient play
White is not struggling for good removal these days, but Collective Effort can do more than simply destroy an Archangel Avacyn or a powered-up Sylvan Advocate
Things get more interesting when you get creatures like Moonshadow involved, but there are very few of those available
(It's an artifact with ", , Sacrifice this token: Target creature you control explores