The first is whenever you cast a spell of a specific color (one of the colors of that card, but it went through the cycle), the creature gets +1/+1
Clones are already nuts, being inherently malleable in nature, but this one takes it an extra step and pretends to be an Island once in a while so you can cast all your other Clone variations to execute your combo that I'm going to concede to long before the stack empties and all your loops finally re-solve and kill me
None of the effects here are particularly strong alone, which was why the card managed to fly under the radar, but together they provide a lot of incremental advantage: the kind that wins grindy games
Turns out charm is just not enough
They're still fantastic ways to make sure you get a full part consistently
Right from the start, the four preconstructed decks each highlight characters from Fallouts 3,4,76, and New Vegas with the ever-faithful Dogmeat, Dr