I actually really like the flexibility of a commander that can make an aggressive start and pivot to a slow, grindy game plan like this
Number Six After Bladewing, the Risen was printed, Teneb was the next legal as Commander reanimator dork printed, and he's in the right colors for reanimation with Karmic Guide, Animate Dead and Regrowth
The ultimate seals the deal, giving you an extra combat phase for every one of your turns
If you play Duckburg Funsos Funzone and move a character the same turn, youll be able to accelerate a character out for 2 Ink less
This is preferable to typing in the card names manually, if for no other reason than theyll already be spelled correctly
A well wouldn't count if you couldn't see the water inside, for example, even if the water is implied