Decklist 2 Adarkar Wastes 3 Adeline, Resplendent Cathar 2 Ao, the Dawn Sky 1 Cathar Commando 2 Caves of Koilos 4 Dennick, Pious Apprentice 4 Eiganjo, Seat of the Empire 2 Ertai Resurrected 3 Gix, Yawgmoth Praetor 1 Loran of the Third Path 3 Otawara, Soaring City 4 Plaza of Heroes 4 Raffines Tower 4 Raffine, Scheming Seer 4 Shattered Sanctum 3 Sheoldred, the Apocalypse 4 Shipwreck Marsh 2 Takenuma, Abandoned Mire 4 Thalia, Guardian of Thraben 2 The Raven Man 2 Thopter Mechanic Sideboard 2 Destroy Evil 2 Disdainful Stroke 2 Gixian Puppeteer 2 Loran of the Third Path 1 Malevolent Hermit 2 Obscura Interceptor 2 Temporary Lockdown 2 The Wandering Emperor Deck Notes This deck is not what I expected from Esper
If you have more than one commander (because of a partner ability, for example), you choose one of your commanders when the ability resolves to determine how much damage the ability deals
Its clunkier than other options and the text formatting can be pretty wonky
Because I can
3 Yorvo, Lord of Garenbrig or 4 Rotting Regisaur Depending on whether you play mono-green or splash black, your third three-drop of choice will be one of these two
Bringing a Fighting type helps to get rid of those walls quickly