Meanwhile, Blight Curse, fittingly, is all about Blight counters that give creatures -1/-1 counters, but Lorwyn Eclipsed complicates how blight gets used enough that things are far more interesting than they might seem at a glance (get ready to blight your own creatures, and love it)
A board full of elves gets taller as it gets wider, meaning that the power and toughness of many elves grow larger as you accumulate more creatures
The other big differences are the rest of the abilities that each equipment provides, but that's on a case by case basiseven two job select equipment can have wildly different abilities
It is not that better four drops are on offer it is just that a lot of the outright midrange threats have moved to the three slot with the four drop and up being more value cards and more robust things
You're not trying to win as fast as possible, but if your deck gets rolling, it can close out a game without too much trouble
Unearth and Priest of Fell Rites can grab a single creature