The first Room costs five front end to make all of your nonland enchantments for things like your wins cons, and then the later three cost will lets your casting of those grow your team permanently in size with +1/+1 counters of it's mana value, red zone win con
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Mewtwo Pack: This set is perfect for players who focus on psychic and grass types
However, it's still a good way to get something like Dokuchi Shadow-Walker or Kami of Restless Shadows in exchange for a cheaper creature like Virus Beetle
The activated ability is costly, and if Im sinking 7 mana into something, Id rather it be a game-ender, not just a value engine
However, that was a one of a kind card created purely for Post-alone