It sometimes pops up in Constructed formats as its own mini-archetype, fueled by mana dorks, cheap spells, and other untapper effects
Giratina doesn't have a Poke-Power or Poke-Body but it does have two moves, the first move is called Strafe which takes two energy cards, one each of psychic and colorless and does 20 damage and allows you to switch Giratina with one of your benched Pokemon
Weakness: Fighting (x2) Resistance: none Retreat: 1 Lanturn - Lightning - HP120 Stage 1 - Evolves from Chinchou [C][C] Lightning Ball: 50 damage
This set is most well-known for introducing a variety of holo-foil cards, including the powerful Legendary Phione card
At his worst, however, Mage is an awful turn 7 topdeck that sits there looking stupid while Goyf and Rhino charge across the field
Each trip costs you 20 to 60 minutes of time plus gas